CodeWrapper.com RSS - Design Patterns http://www.CodeWrapper/Patterns Presenting 20 latest Design Patterns. en-US CodeWrapper.com RSS Feed Factory Method design pattern in Java. http://www.CodeWrapper.com/Patterns/View/10/factory-method-design-pattern-in-java 129283765099302286 Philipo The Factory Method is creational Object Oriented design pattern. It is commonly been used in order to create a new instance of an object without specifying the exact object type (create object by some criteria). Prototype creational design pattern in C#. http://www.CodeWrapper.com/Patterns/View/9/prototype-creational-design-pattern-in-c-sharp 129283765099419466 marko The Prototype is a creational design pattern which the new object is created by copying an prototype instance (pre-existing object). You can read more here C# IDisposable - Finalize and Dispose to Clean Up managed and Unmanaged Resources. http://www.CodeWrapper.com/Patterns/View/8/c-sharp-idisposable-finalize-and-dispose-to-clean-up-managed-and-unmanaged-resources 129283765099526881 Billm This design pattern shows the .NET Dispose design pattern. In general, when the user calls to Dispose by using statement or directly by calling to Dispose, it is safe to clean both managed and unmanaged resources. In case the user does not call to Dispose and the Finalizer is calling to the destructor, it is safe to clean only unmanaged resources. For more information, read this article. Java Singleton implementation. http://www.CodeWrapper.com/Patterns/View/7/java-singleton-implementation 129283765099653826 Unknown(Google) This design pattern shows how to create Singleton using Java. C# - Observer/Observable design pattern. http://www.CodeWrapper.com/Patterns/View/6/c-sharp-observer-observable-design-pattern 129283765099712416 Unknown(Google) The observer pattern (a subset of the asynchronous publish/subscribe pattern) is a software design pattern in which an object, called the subject, maintains a list of its dependents, called observers, and notifies them automatically of any state changes, usually by calling one of their methods. It is mainly used to implement distributed event handling systems. http://en.wikipedia.org/wiki/Observer_pattern Singleton implementation for C# http://www.CodeWrapper.com/Patterns/View/5/singleton-implementation-for-c-sharp 129283765099771006 Joe L. This design pattern creates only one instance for the Singlton class. It is also thread safe.